Learning demos

See the difference design makes.

The same learning challenge can be approached in very different ways. These demonstrations explore how content, media, interaction and storytelling can be used at different levels to create the right experience for the audience and outcome.

These are Elevate demonstration projects created to show different approaches to digital learning design and development. They are not client case studies.

Try it: same content. Three treatments.

Competition Law · Module 2Essential

Knowledge check

A competitor suggests you “keep pricing aligned” next quarter. What do you do?

Same learning point. Different experience.

Essential

Clear, focused digital learning.

Clear, well-structured learning that gets the job done.

Competition Law — Essential demo: a supplier email multiple-choice scenario with knowledge-check answers

Elevate demonstration project

Competition Law — Essential

A multiple-choice interaction exploring competition law decision-making.

Interactive

More media. More interaction. More guidance.

Purposeful interactions and knowledge checks that help learners apply what they’re learning.

Interactive demo: Collective Boycott screen with silhouetted figures against a city skyline and an information panel

Elevate demonstration project

Competition Law — Interactive

A richer competition law experience using media, contextual storytelling and guided interaction.

Immersive

Put the learner inside the experience.

Scenario-based learning with branching, custom media and real-world practice.

Three separate demonstrations, each exploring immersive design in its own right.

Immersive demo: animated character seated behind an office desk

Elevate demonstration project

Competition Law — Animated

A character-led learning experience using animation, workplace scenarios and interaction to make complex concepts approachable and memorable.

Immersive demo: AI presenter introducing Competition Law against a blue and purple background

Elevate demonstration project

Competition Law — AI Presenter

A presenter-led experience combining an AI avatar, rich visual media and interaction to create a polished, guided learning experience.

Immersive demo: detective character with a magnifying glass delivering a Bureau of Fair Play mission briefing

Elevate demonstration project

Competition Law Detective

A gamified investigation where learners uncover suspicious behaviour, make decisions and apply competition law to solve the case.

The design principle

More isn't automatically better.

The right level of design depends on the audience, content, learning outcome, context, budget and how the learning will be used.

The goal isn't to make every project immersive. It's to use the right combination of instructional design, visual design, media and technology to create the experience the learning actually needs.

The best learning experience isn't the one with the most features. It's the one designed around what people actually need to understand, decide or do.

Let's work together

What could your learning experience look like?

Tell me what you're trying to change, build or improve and we can explore the right approach.